Struct Manus::CoreSDK::SkeletonSettings
ClassList > Manus > CoreSDK > SkeletonSettings
Stores all the possible skeleton settings.
Public Attributes
Public Functions
Type | Name |
---|---|
SkeletonSettings (bool p_ScaleToTarget, bool p_UseEndPointApproximations, CollisionType p_CollisionType, SkeletonTargetType p_TargetType, SkeletonTargetUserData p_SkeletonTargetUserData, SkeletonTargetUserIndexData p_SkeletonTargetUserIndexData, SkeletonTargetAnimationData p_SkeletonTargetAnimationData, SkeletonTargetGloveData p_SkeletonGloveData) |
Public Attributes Documentation
variable collisionType
variable scaleToTarget
variable skeletonGloveData
variable skeletonTargetAnimationData
variable skeletonTargetUserData
variable skeletonTargetUserIndexData
variable targetType
variable useEndPointApproximations
Public Functions Documentation
function SkeletonSettings
inline Manus::CoreSDK::SkeletonSettings::SkeletonSettings (
bool p_ScaleToTarget,
bool p_UseEndPointApproximations,
CollisionType p_CollisionType,
SkeletonTargetType p_TargetType,
SkeletonTargetUserData p_SkeletonTargetUserData,
SkeletonTargetUserIndexData p_SkeletonTargetUserIndexData,
SkeletonTargetAnimationData p_SkeletonTargetAnimationData,
SkeletonTargetGloveData p_SkeletonGloveData
)
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Core/ManusSDKTypes.cs