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Struct Manus::CoreSDK::Landscape

ClassList > Manus > CoreSDK > Landscape

Stores the landscape data.

Public Attributes

Type Name
uint gestureCount
DeviceLandscape gloveDevices
NetDevicesLandscape netDevices
SettingsLandscape settings
SkeletonLandscape skeletons
TimeLandscape time
TrackerLandscape trackers
UserLandscape users

Public Functions

Type Name
Landscape (DeviceLandscape p_GloveDevices, UserLandscape p_Users, SkeletonLandscape p_Skeletons, TrackerLandscape p_Trackers, SettingsLandscape p_Settings, NetDevicesLandscape p_NetDevices, TimeLandscape p_Time, uint p_GestureCount)

Public Attributes Documentation

variable gestureCount

uint Manus.CoreSDK.Landscape.gestureCount;

variable gloveDevices

DeviceLandscape Manus.CoreSDK.Landscape.gloveDevices;

variable netDevices

NetDevicesLandscape Manus.CoreSDK.Landscape.netDevices;

variable settings

SettingsLandscape Manus.CoreSDK.Landscape.settings;

variable skeletons

SkeletonLandscape Manus.CoreSDK.Landscape.skeletons;

variable time

TimeLandscape Manus.CoreSDK.Landscape.time;

variable trackers

TrackerLandscape Manus.CoreSDK.Landscape.trackers;

variable users

UserLandscape Manus.CoreSDK.Landscape.users;

Public Functions Documentation

function Landscape

inline Manus::CoreSDK::Landscape::Landscape (
    DeviceLandscape p_GloveDevices,
    UserLandscape p_Users,
    SkeletonLandscape p_Skeletons,
    TrackerLandscape p_Trackers,
    SettingsLandscape p_Settings,
    NetDevicesLandscape p_NetDevices,
    TimeLandscape p_Time,
    uint p_GestureCount
) 

The documentation for this class was generated from the following file api/unity-plugin/Scripts/Core/ManusSDKTypes.cs