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Struct FManusNodeSettingsIK

ClassList > FManusNodeSettingsIK

node settings for Inverse Kinematics

  • #include <ManusBlueprintTypes.h>

Public Attributes

Type Name
float IkAim
influences the direction of the joint angle. higher numbers adjust to forward, negative numbers to backwards.

Public Attributes Documentation

variable IkAim

influences the direction of the joint angle. higher numbers adjust to forward, negative numbers to backwards.

float FManusNodeSettingsIK::IkAim;



The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h