Struct FManusLiveLinkUser
ClassList > FManusLiveLinkUser
Manus Live Link Users are the associations of a Manus Dashboard User and a Manus Skeleton, and their data.
#include <ManusLiveLinkUser.h>
Public Attributes
| Type | Name |
|---|---|
| FLiveLinkFrameDataStruct * | LiveLinkFrame = NULLFLiveLinkFrameDataStruct pointer. |
| int | ManusDashboardUserIndex = 0The index of the User as displayed in the Manus Dashboard (first User is index 0). __ |
| uint64 | ManusDataLastUpdateTime = 0Manus data last update time. |
| class UManusSkeleton * | ManusSkeleton = NULLThe Manus skeleton to use. |
| TArray< TWeakObjectPtr< UObject > > | ObjectsUsingUser The objects currently using this Manus Live Link User data. |
| int | SkeletonsInitializationRetryCountdown = 0Skeletons initialization retry frames countdown. |
| bool | bShouldUpdateLiveLinkData = falseWhether we should update the Live Link data or not. |
Public Attributes Documentation
variable LiveLinkFrame
FLiveLinkFrameDataStruct pointer.
variable ManusDashboardUserIndex
The index of the User as displayed in the Manus Dashboard (first User is index 0). __
variable ManusDataLastUpdateTime
Manus data last update time.
variable ManusSkeleton
The Manus skeleton to use.
variable ObjectsUsingUser
The objects currently using this Manus Live Link User data.
variable SkeletonsInitializationRetryCountdown
Skeletons initialization retry frames countdown.
variable bShouldUpdateLiveLinkData
Whether we should update the Live Link data or not.
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusLiveLinkUser.h