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Struct FManusChainSettingsShoulder

ClassList > FManusChainSettingsShoulder

The basic chain from which a skeleton is built.

  • #include <ManusBlueprintTypes.h>

Public Attributes

Type Name
float ForwardMultiplier = 0.0f
shoulder forward scaler
float ForwardOffset = 0.0f
should forward offset
float ShrugMultiplier = 0.0f
shoulder shrug scaler
float ShrugOffset = 0.0f
shoulder shrug offset

Public Attributes Documentation

variable ForwardMultiplier

shoulder forward scaler

float FManusChainSettingsShoulder::ForwardMultiplier;


variable ForwardOffset

should forward offset

float FManusChainSettingsShoulder::ForwardOffset;


variable ShrugMultiplier

shoulder shrug scaler

float FManusChainSettingsShoulder::ShrugMultiplier;


variable ShrugOffset

shoulder shrug offset

float FManusChainSettingsShoulder::ShrugOffset;



The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h