Struct FManusChainSettingsArm
ClassList > FManusChainSettingsArm
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name |
|---|---|
| float | ArmLengthMultiplier = 0.0farm length scale |
| FVector | ArmRotationOffset arm rotation offset |
| float | ElbowRotationOffset = 0.0felbow rotation offset |
| FVector | PositionMultiplier position scaler |
| FVector | PositionOffset position offset |
Public Attributes Documentation
variable ArmLengthMultiplier
arm length scale
variable ArmRotationOffset
arm rotation offset
variable ElbowRotationOffset
elbow rotation offset
variable PositionMultiplier
position scaler
variable PositionOffset
position offset
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h