Class Manus::Skeletons::ColliderSetup
ClassList > Manus > Skeletons > ColliderSetup
Collider setup for animation collisions.
Public Attributes
| Type | Name |
|---|---|
| CoreSDK.BoxColliderSetup | box = new [**CoreSDK.BoxColliderSetup**](structManus_1_1CoreSDK_1_1BoxColliderSetup.md)() |
| CoreSDK.CapsuleColliderSetup | capsule = new [**CoreSDK.CapsuleColliderSetup**](structManus_1_1CoreSDK_1_1CapsuleColliderSetup.md)() |
| Vector3 | localPosition |
| Vector3 | localRotation |
| uint | nodeId |
| CoreSDK.SphereColliderSetup | sphere = new [**CoreSDK.SphereColliderSetup**](structManus_1_1CoreSDK_1_1SphereColliderSetup.md)() |
| CoreSDK.ColliderType | type |
Public Functions
| Type | Name |
|---|---|
| CoreSDK.ColliderSetup | ToColliderSetup () Create collider setup for Manus Core. |
Public Attributes Documentation
variable box
variable capsule
variable localPosition
variable localRotation
variable nodeId
variable sphere
variable type
Public Functions Documentation
function ToColliderSetup
Create collider setup for Manus Core.
Returns:
Manus Core collider setup
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Skeletons/ColliderSetup.cs