Struct FManusChainSetup
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name |
|---|---|
| int | DataIndex = 0data index |
| EManusChainType | DataType = EManusChainType::Invalidchain data type |
| int64 | Id = 0Chain ID. |
| TArray< int > | NodeIds connected node id's |
| FManusChainSettings | Settings settings |
| EManusSide | Side = EManusSide::Invalidside of chain |
| EManusChainType | Type = EManusChainType::Invalidchain type |
Public Attributes Documentation
variable DataIndex
data index
variable DataType
chain data type
variable Id
Chain ID.
variable NodeIds
connected node id's
variable Settings
settings
variable Side
side of chain
variable Type
chain type
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h