Struct FManusNodeSettings
ClassList > FManusNodeSettings
The basic nodesettings for a node. multiple settings can be used at the same time.
#include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name |
|---|---|
| FManusNodeSettingsFoot | Foot |
| FManusNodeSettingsIK | Ik |
| FManusNodeSettingsLeaf | Leaf |
| FManusNodeSettingsRotationOffset | RotationOffset |
| int | UsedSettings = 0bit flag of the used node settings. can contain multiple flags. |
Public Attributes Documentation
variable Foot
variable Ik
variable Leaf
variable RotationOffset
variable UsedSettings
bit flag of the used node settings. can contain multiple flags.
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h