Struct FManusChainSettingsHand
ClassList > FManusChainSettingsHand
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name |
|---|---|
| TArray< int > | FingerChainIds finger chain id's connected to this finger |
| EManusHandMotion | HandMotion = EManusHandMotion::Nonetype of handmotion |
Public Attributes Documentation
variable FingerChainIds
finger chain id's connected to this finger
variable HandMotion
type of handmotion
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h