Class Manus::Interaction::CollisionArea
ClassList > Manus > Interaction > CollisionArea
This class keeps track of collisions that are detected between it and other objects. These objects are allowed to be triggers IF they belong to a HandCollider.
Inherits the following classes: MonoBehaviour
Public Attributes
| Type | Name |
|---|---|
| Action< CollisionArea > | onCollisionChanged The event to call when the collision amount changed. |
Public Properties
| Type | Name |
|---|---|
| property int | collidingObjects The amount of objects colliding with this collision area. |
Public Functions
| Type | Name |
|---|---|
| void | EndCollision () This is called when a collision ends. |
| void | StartCollision () This is called when a collision starts. |
Public Attributes Documentation
variable onCollisionChanged
The event to call when the collision amount changed.
Public Properties Documentation
property collidingObjects
The amount of objects colliding with this collision area.
Public Functions Documentation
function EndCollision
This is called when a collision ends.
function StartCollision
This is called when a collision starts.
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Interaction/CollisionArea.cs