Class Manus::Editor::SkeletonDataEditor
ClassList > Manus > Editor > SkeletonDataEditor
Custom inspector view for skeleton component.
Inherits the following classes: UnityEditor.Editor
Public Functions
| Type | Name |
|---|---|
| override void | OnInspectorGUI () Draw inspector view. |
Protected Static Attributes
| Type | Name |
|---|---|
| bool | s_ChangedNodeTransform = true |
| List< bool > | s_ShowChainDetails = new List<bool>() |
| bool | s_ShowChainSettings = false |
| bool | s_ShowChains = false |
| List< bool > | s_ShowColliderDetails = new List<bool>() |
| bool | s_ShowColliders = false |
| bool | s_ShowFingersInHand = false |
| List< bool > | s_ShowNodeDetails = new List<bool>() |
| bool | s_ShowNodes = false |
| bool | s_ShowNodesInChain = false |
| bool | s_ShowNodesSettings = false |
| bool | s_ShowSkeletonSettings = false |
| bool | s_ShowToesInFoot = false |
Public Functions Documentation
function OnInspectorGUI
Draw inspector view.
Protected Static Attributes Documentation
variable s_ChangedNodeTransform
variable s_ShowChainDetails
variable s_ShowChainSettings
variable s_ShowChains
variable s_ShowColliderDetails
variable s_ShowColliders
variable s_ShowFingersInHand
variable s_ShowNodeDetails
variable s_ShowNodes
variable s_ShowNodesInChain
variable s_ShowNodesSettings
variable s_ShowSkeletonSettings
variable s_ShowToesInFoot
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Editor/SkeletonDataEditor.cs