Struct FManusChainSettingsHand
ClassList > FManusChainSettingsHand
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name | 
|---|---|
| TArray< int > | FingerChainIds   finger chain id's connected to this finger  | 
| EManusHandMotion | HandMotion   = = EManusHandMotion::None type of handmotion  | 
Public Attributes Documentation
variable FingerChainIds
variable HandMotion
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h