Class Manus::Skeletons::Chain
ClassList > Manus > Skeletons > Chain
Skeleton chains for animation.
Public Attributes
| Type | Name |
|---|---|
| CoreSDK.ChainType | appliedDataType |
| uint | dataIndex = = 0 |
| CoreSDK.Side | dataSide |
| uint | id |
| string | name |
| List< uint > | nodeIds = = new List<uint>() |
| CoreSDK.ChainSettings | settings = = new CoreSDK.ChainSettings().Default() |
| CoreSDK.ChainType | type |
Public Functions
| Type | Name |
|---|---|
| Chain () |
|
| Chain (CoreSDK.ChainType p_Type, CoreSDK.Side p_DataSide, List< uint > p_NodeIds, CoreSDK.ChainSettings p_Settings, uint p_DataIndex=0, uint p_ID=0) Basic constructor for chains. Applied data type set to chain type can be set after construction. |
|
| void | UpdateName () Update name of the chain for Manus Core and inspector. |
Public Attributes Documentation
variable appliedDataType
variable dataIndex
variable dataSide
variable id
variable name
variable nodeIds
variable settings
variable type
Public Functions Documentation
function Chain [1/2]
function Chain [2/2]
Basic constructor for chains. Applied data type set to chain type can be set after construction.
inline Manus::Skeletons::Chain::Chain (
CoreSDK.ChainType p_Type,
CoreSDK.Side p_DataSide,
List< uint > p_NodeIds,
CoreSDK.ChainSettings p_Settings,
uint p_DataIndex=0,
uint p_ID=0
)
Parameters:
p_TypeType of chainp_DataSideSide of the datap_NodeIdsIDs of the nodes in the chainp_SettingsSettings of the chainp_DataIndexData index of the chainp_IDID of the chain
function UpdateName
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Skeletons/Chain.cs