Class Manus::Interaction::GrabbableObject
ClassList > Manus > Interaction > GrabbableObject
This class makes an object grabbable in the most basic of ways. It changes its position and rotation according to the hands grabbing it.
Inherits the following classes: MonoBehaviour, Manus::Interaction::IGrabbable
Public Functions
| Type | Name | 
|---|---|
| void | OnAddedInteractingInfo (GrabbedObject p_Object, GrabbedObject.Info p_Info)  Called when a new grabber starts grabbing this.  | 
| void | OnGrabbedEnd (GrabbedObject p_Object)  Called when this stops being grabbed.  | 
| void | OnGrabbedFixedUpdate (GrabbedObject p_Object)  Called every FixedUpdate when this is grabbed. This is where the position and rotation of the object is determined according to the hands.  | 
| void | OnGrabbedHandPose (InteractionHand p_Object, GrabbedObject.Info p_Info)  Poses the visual hand. (If needed)  | 
| void | OnGrabbedStart (GrabbedObject p_Object)  Called when this starts getting grabbed.  | 
| void | OnRemovedInteractingInfo (GrabbedObject p_Object, GrabbedObject.Info p_Info)  Called when a grabber stops grabbing this.  | 
Public Functions inherited from Manus::Interaction::IGrabbable
See Manus::Interaction::IGrabbable
| Type | Name | 
|---|---|
| void | OnAddedInteractingInfo (GrabbedObject p_Object, GrabbedObject.Info p_Info)  Called when a new grabber starts grabbing this.  | 
| void | OnGrabbedEnd (GrabbedObject p_Object)  Called when this stops being grabbed.  | 
| void | OnGrabbedFixedUpdate (GrabbedObject p_Object)  Called every FixedUpdate when this is grabbed.  | 
| void | OnGrabbedHandPose (InteractionHand p_Object, GrabbedObject.Info p_Info)  Poses the visual hand. (If needed)  | 
| void | OnGrabbedStart (GrabbedObject p_Object)  Called when this starts getting grabbed.  | 
| void | OnRemovedInteractingInfo (GrabbedObject p_Object, GrabbedObject.Info p_Info)  Called when a grabber stops grabbing this.  | 
Public Functions Documentation
function OnAddedInteractingInfo
Called when a new grabber starts grabbing this.
inline void Manus::Interaction::GrabbableObject::OnAddedInteractingInfo (
    GrabbedObject p_Object,
    GrabbedObject.Info p_Info
) 
Parameters:
p_ObjectContains information about the grabp_InfoContains information about the added grabber
Implements Manus::Interaction::IGrabbable::OnAddedInteractingInfo
function OnGrabbedEnd
Called when this stops being grabbed.
Parameters:
p_ObjectContains information about the grab
Implements Manus::Interaction::IGrabbable::OnGrabbedEnd
function OnGrabbedFixedUpdate
Called every FixedUpdate when this is grabbed. This is where the position and rotation of the object is determined according to the hands.
Parameters:
p_ObjectContains information about the grab
Implements Manus::Interaction::IGrabbable::OnGrabbedFixedUpdate
function OnGrabbedHandPose
Poses the visual hand. (If needed)
inline void Manus::Interaction::GrabbableObject::OnGrabbedHandPose (
    InteractionHand p_Object,
    GrabbedObject.Info p_Info
) 
Parameters:
p_Object
Implements Manus::Interaction::IGrabbable::OnGrabbedHandPose
function OnGrabbedStart
Called when this starts getting grabbed.
Parameters:
p_ObjectContains information about the grab
Implements Manus::Interaction::IGrabbable::OnGrabbedStart
function OnRemovedInteractingInfo
Called when a grabber stops grabbing this.
inline void Manus::Interaction::GrabbableObject::OnRemovedInteractingInfo (
    GrabbedObject p_Object,
    GrabbedObject.Info p_Info
) 
Parameters:
p_ObjectContains information about the grabp_InfoContains information about the removed grabber
Implements Manus::Interaction::IGrabbable::OnRemovedInteractingInfo
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Interaction/GrabbableObject.cs