Class Manus::Editor::SkeletonDataEditor
ClassList > Manus > Editor > SkeletonDataEditor
Custom inspector view for skeleton component.
Inherits the following classes: UnityEditor.Editor
Public Functions
| Type | Name | 
|---|---|
| override void | OnInspectorGUI ()  Draw inspector view.  | 
Protected Static Attributes
| Type | Name | 
|---|---|
| bool | s_ChangedNodeTransform   = = true | 
| List< bool > | s_ShowChainDetails   = = new List<bool>() | 
| bool | s_ShowChainSettings   = = false | 
| bool | s_ShowChains   = = false | 
| List< bool > | s_ShowColliderDetails   = = new List<bool>() | 
| bool | s_ShowColliders   = = false | 
| bool | s_ShowFingersInHand   = = false | 
| List< bool > | s_ShowNodeDetails   = = new List<bool>() | 
| bool | s_ShowNodes   = = false | 
| bool | s_ShowNodesInChain   = = false | 
| bool | s_ShowNodesSettings   = = false | 
| bool | s_ShowSkeletonSettings   = = false | 
| bool | s_ShowToesInFoot   = = false | 
Public Functions Documentation
function OnInspectorGUI
Protected Static Attributes Documentation
variable s_ChangedNodeTransform
variable s_ShowChainDetails
variable s_ShowChainSettings
variable s_ShowChains
variable s_ShowColliderDetails
variable s_ShowColliders
variable s_ShowFingersInHand
variable s_ShowNodeDetails
variable s_ShowNodes
variable s_ShowNodesInChain
variable s_ShowNodesSettings
variable s_ShowSkeletonSettings
variable s_ShowToesInFoot
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Editor/SkeletonDataEditor.cs