Struct FManusSkeletonTargetAnimationData
ClassList > FManusSkeletonTargetAnimationData
Stores the information regarding the animation data used to animate the skeleton.
#include <ManusBlueprintTypes.h>
Public Attributes
Type | Name |
---|---|
FString | id |
Public Attributes Documentation
variable id
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h