Struct FManusNodeSettingsIK
ClassList > FManusNodeSettingsIK
node settings for Inverse Kinematics
#include <ManusBlueprintTypes.h>
Public Attributes
Type | Name |
---|---|
float | IkAim influences the direction of the joint angle. higher numbers adjust to forward, negative numbers to backwards. |
Public Attributes Documentation
variable IkAim
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h