Struct FManusNodeSettings
ClassList > FManusNodeSettings
The basic nodesettings for a node. multiple settings can be used at the same time.
#include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name |
|---|---|
| FManusNodeSettingsFoot | Foot |
| FManusNodeSettingsIK | Ik |
| FManusNodeSettingsLeaf | Leaf |
| FManusNodeSettingsRotationOffset | RotationOffset |
| int | UsedSettings = = 0 bit flag of the used node settings. can contain multiple flags. |
Public Attributes Documentation
variable Foot
variable Ik
variable Leaf
variable RotationOffset
variable UsedSettings
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h