Struct FManusChainSettingsNeck
ClassList > FManusChainSettingsNeck
The basic chain from which a skeleton is built.
- #include <ManusBlueprintTypes.h>
Public Attributes
| Type | Name | 
|---|---|
| float | NeckBendOffset   = = 0.0f offset for neck bend | 
Public Attributes Documentation
variable NeckBendOffset
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h