Struct FManusChainSettingsHand
ClassList > FManusChainSettingsHand
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
Type | Name |
---|---|
TArray< int > | FingerChainIds finger chain id's connected to this finger |
EManusHandMotion | HandMotion = = EManusHandMotion::None type of handmotion |
Public Attributes Documentation
variable FingerChainIds
variable HandMotion
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h