Struct FManusChainSettingsArm
ClassList > FManusChainSettingsArm
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
Type | Name |
---|---|
float | ArmLengthMultiplier = = 0.0f arm length scale |
FVector | ArmRotationOffset arm rotation offset |
float | ElbowRotationOffset = = 0.0f elbow rotation offset |
FVector | PositionMultiplier position scaler |
FVector | PositionOffset position offset |
Public Attributes Documentation
variable ArmLengthMultiplier
variable ArmRotationOffset
variable ElbowRotationOffset
variable PositionMultiplier
variable PositionOffset
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h