Struct FManusChainSettings
ClassList > FManusChainSettings
The basic chain from which a skeleton is built.
#include <ManusBlueprintTypes.h>
Public Attributes
Type | Name |
---|---|
FManusChainSettingsArm | Arm arm settings |
FManusChainSettingsFinger | Finger finger settings |
FManusChainSettingsFoot | Foot foot settings |
FManusChainSettingsHand | Hand hand settings |
FManusChainSettingsHead | Head head settings |
FManusChainSettingsLeg | Leg leg settings |
FManusChainSettingsNeck | Neck neck settings |
FManusChainSettingsPelvis | Pelvis pelvis settings |
FManusChainSettingsShoulder | Shoulder shoulder settings |
FManusChainSettingsSpine | Spine spine settings |
FManusChainSettingToe | Toe toe settings |
EManusChainType | UsedSettings which setting is used |
Public Attributes Documentation
variable Arm
variable Finger
variable Foot
variable Hand
variable Head
variable Leg
variable Neck
variable Pelvis
variable Shoulder
variable Spine
variable Toe
variable UsedSettings
The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h