Namespace Manus::Networking::Sync
Namespace List > Manus > Networking > Sync
Classes
Type | Name |
---|---|
class | ActivenessSync This syncs a GameObject's activeness state. |
class | BaseSync This is the Base Class of the Syncs. All these functions are expected to be implemented by the Sync classes. |
class | ChatSync |
class | GrabbableObjectSync This component syncs the necessary Hand information between the server and clients. |
class | HandGrabSync This is syncs the necessary Hand information. |
class | SkeletonSync This is syncs the necessary Hand information. |
class | TransformSync This syncs the transform position, rotation and scale. |
class | WorldTransformSync This syncs the world space transform position and rotation. It syncs the local scale. |
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Networking/Sync/ActivenessSync.cs