Namespace Manus::Networking::Message
Namespace List > Manus > Networking > Message
Public Types
Type | Name |
---|---|
enum ushort | Type Custom message types should start with ID's LARGER than CustomMessage. All ID's before the CustomMessage are reserved for future development! |
Public Types Documentation
enum Type
enum Manus::Networking::Message::Type {
IDInitialize,
ObjectsInitialize,
ObjectsUpdate,
ObjectCreate,
ObjectDestroy,
ObjectChangeOwner,
GrabbableObjectSync,
ChatTextSend,
ClientUsername,
CustomMessage = 1000
};
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Networking/Message/Types.cs