Namespace Manus
Namespaces
Type | Name |
---|---|
namespace | Editor |
namespace | Haptics |
namespace | Interaction |
namespace | InteractionScene |
namespace | Networking |
namespace | Skeletons |
namespace | Trackers |
namespace | Utility A thread-safe class which holds a queue with actions to execute on the next Update() method. It can be used to make calls to the main thread for things such as UI Manipulation in Unity. It was developed for use in combination with the Firebase Unity plugin, which uses separate threads for event handling. |
Classes
Type | Name |
---|---|
class | CommunicationHub This class is responsible for the communication between Manus Core and the plugin. This component should not be added to the scene manually. Most of these functions are not to be accessed directly. |
class | CoreBrowser Custom in scene browser for Manus Core instances. |
class | CoreSDK |
class | ManusManager This is the central location for all communication between certain aspects of the Manus Plugin. |
class | ManusSettings The global Settings used by the Manus Manager. |
Public Types
Type | Name |
---|---|
enum | FingerType |
Public Types Documentation
enum FingerType
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Core/CommunicationHub.cs