Class Manus::Skeletons::Node
ClassList > Manus > Skeletons > Node
Skeleton nodes for animation of skeleton.
Public Attributes
Type | Name |
---|---|
uint | id |
string | name |
string | nodeName |
uint | parentID |
CoreSDK.NodeSettings | settings |
TransformValues | transform |
CoreSDK.NodeType | type |
Transform | unityTransform |
Public Functions
Type | Name |
---|---|
Node () Setup transform values so they are not null. |
|
CoreSDK.NodeSetup | ToNodeSetup () Create node setup for Manus Core. |
void | UpdateName () Update name of the node for Manus Core and inspector. |
Public Attributes Documentation
variable id
variable name
variable nodeName
variable parentID
variable settings
variable transform
variable type
variable unityTransform
Public Functions Documentation
function Node
function ToNodeSetup
Create node setup for Manus Core.
Returns:
Manus Core node setup
function UpdateName
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Skeletons/Node.cs