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Class Manus::Skeletons::ColliderSetup

ClassList > Manus > Skeletons > ColliderSetup

Collider setup for animation collisions.

Public Attributes

Type Name
CoreSDK.BoxColliderSetup box = = new CoreSDK.BoxColliderSetup()
CoreSDK.CapsuleColliderSetup capsule = = new CoreSDK.CapsuleColliderSetup()
Vector3 localPosition
Vector3 localRotation
uint nodeId
CoreSDK.SphereColliderSetup sphere = = new CoreSDK.SphereColliderSetup()
CoreSDK.ColliderType type

Public Functions

Type Name
CoreSDK.ColliderSetup ToColliderSetup ()
Create collider setup for Manus Core.

Public Attributes Documentation

variable box

CoreSDK.BoxColliderSetup Manus.Skeletons.ColliderSetup.box;

variable capsule

CoreSDK.CapsuleColliderSetup Manus.Skeletons.ColliderSetup.capsule;

variable localPosition

Vector3 Manus.Skeletons.ColliderSetup.localPosition;

variable localRotation

Vector3 Manus.Skeletons.ColliderSetup.localRotation;

variable nodeId

uint Manus.Skeletons.ColliderSetup.nodeId;

variable sphere

CoreSDK.SphereColliderSetup Manus.Skeletons.ColliderSetup.sphere;

variable type

CoreSDK.ColliderType Manus.Skeletons.ColliderSetup.type;

Public Functions Documentation

function ToColliderSetup

Create collider setup for Manus Core.

inline CoreSDK.ColliderSetup Manus::Skeletons::ColliderSetup::ToColliderSetup () 

Returns:

Manus Core collider setup


The documentation for this class was generated from the following file api/unity-plugin/Scripts/Skeletons/ColliderSetup.cs