Class Manus::Interaction::CollisionArea
ClassList > Manus > Interaction > CollisionArea
This class keeps track of collisions that are detected between it and other objects. These objects are allowed to be triggers IF they belong to a HandCollider.
Inherits the following classes: MonoBehaviour
Public Attributes
Type | Name |
---|---|
Action< CollisionArea > | onCollisionChanged The event to call when the collision amount changed. |
Public Properties
Type | Name |
---|---|
property int | collidingObjects The amount of objects colliding with this collision area. |
Public Functions
Type | Name |
---|---|
void | EndCollision () This is called when a collision ends. |
void | StartCollision () This is called when a collision starts. |
Public Attributes Documentation
variable onCollisionChanged
Public Properties Documentation
property collidingObjects
Public Functions Documentation
function EndCollision
function StartCollision
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Interaction/CollisionArea.cs