Class Manus::Editor::SkeletonDataEditor
ClassList > Manus > Editor > SkeletonDataEditor
Custom inspector view for skeleton component.
Inherits the following classes: UnityEditor.Editor
Public Functions
Type | Name |
---|---|
override void | OnInspectorGUI () Draw inspector view. |
Protected Static Attributes
Type | Name |
---|---|
bool | s_ChangedNodeTransform = = true |
List< bool > | s_ShowChainDetails = = new List<bool>() |
bool | s_ShowChainSettings = = false |
bool | s_ShowChains = = false |
List< bool > | s_ShowColliderDetails = = new List<bool>() |
bool | s_ShowColliders = = false |
bool | s_ShowFingersInHand = = false |
List< bool > | s_ShowNodeDetails = = new List<bool>() |
bool | s_ShowNodes = = false |
bool | s_ShowNodesInChain = = false |
bool | s_ShowNodesSettings = = false |
bool | s_ShowSkeletonSettings = = false |
bool | s_ShowToesInFoot = = false |
Public Functions Documentation
function OnInspectorGUI
Protected Static Attributes Documentation
variable s_ChangedNodeTransform
variable s_ShowChainDetails
variable s_ShowChainSettings
variable s_ShowChains
variable s_ShowColliderDetails
variable s_ShowColliders
variable s_ShowFingersInHand
variable s_ShowNodeDetails
variable s_ShowNodes
variable s_ShowNodesInChain
variable s_ShowNodesSettings
variable s_ShowSkeletonSettings
variable s_ShowToesInFoot
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Editor/SkeletonDataEditor.cs