Struct SkeletonLandscapeData
ClassList > SkeletonLandscapeData
Stores all the received skeleton data.
#include <ManusSDKTypes.h>
Public Attributes
Type | Name |
---|---|
uint32_t | id |
char | rootBoneName |
bool | scaled |
char | session |
SkeletonType | type |
uint32_t | userId |
Public Attributes Documentation
variable id
variable rootBoneName
variable scaled
variable session
variable type
variable userId
The documentation for this class was generated from the following file api/cppSDK/SDKClient/ManusSDKTypes.h