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Struct FManusSkeletonTargetGloveData

ClassList > FManusSkeletonTargetGloveData

Stores the information regarding the glove data used to animate the skeleton.

  • #include <ManusBlueprintTypes.h>

Public Attributes

Type Name
int64 gloveID

Public Attributes Documentation

variable gloveID

int64 FManusSkeletonTargetGloveData::gloveID;

The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h