Skip to content

Struct FManusSkeletonTargetAnimationData

ClassList > FManusSkeletonTargetAnimationData

Stores the information regarding the animation data used to animate the skeleton.

  • #include <ManusBlueprintTypes.h>

Public Attributes

Type Name
FString id

Public Attributes Documentation

variable id

FString FManusSkeletonTargetAnimationData::id;

The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h