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Struct FManusNodeSettingsIK

ClassList > FManusNodeSettingsIK

node settings for Inverse Kinematics

  • #include <ManusBlueprintTypes.h>

Public Attributes

Type Name
float IkAim
influences the direction of the joint angle. higher numbers adjust to forward, negative numbers to backwards.

Public Attributes Documentation

variable IkAim

float FManusNodeSettingsIK::IkAim;

The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h