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Struct FManusMetaSkeleton

ClassList > FManusMetaSkeleton

All available data on a single skeleton.

  • #include <ManusBlueprintTypes.h>

Public Attributes

Type Name
TArray< FManusBone > Bones
Data on the bones.
int64 LastUpdateTime
The time it was last updated.
int64 SkeletonId
A number that identifies the skeleton.

Public Attributes Documentation

variable Bones

TArray<FManusBone> FManusMetaSkeleton::Bones;

variable LastUpdateTime

int64 FManusMetaSkeleton::LastUpdateTime;

variable SkeletonId

int64 FManusMetaSkeleton::SkeletonId;

The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/ManusBlueprintTypes.h