Skip to content

Struct FAnimNode_ManusLiveLinkPose

ClassList > FAnimNode_ManusLiveLinkPose

Inherits the following classes: FAnimNode_LiveLinkPose

Public Attributes

Type Name
class UManusSkeleton * ManusSkeleton = = NULL
The Manus skeleton to use. When available, the Manus skeleton from the Manus component will be used instead.
FTransform TrackingDeviceDeltaTransform
Tracking device delta transform.

Public Functions

Type Name
FAnimNode_ManusLiveLinkPose ()
virtual bool HasPreUpdate () const
virtual void PreUpdate (const UAnimInstance * InAnimInstance) override

Public Attributes Documentation

variable ManusSkeleton

class UManusSkeleton* FAnimNode_ManusLiveLinkPose::ManusSkeleton;

variable TrackingDeviceDeltaTransform

FTransform FAnimNode_ManusLiveLinkPose::TrackingDeviceDeltaTransform[(int) EManusHandType::Max];

Public Functions Documentation

function FAnimNode_ManusLiveLinkPose

FAnimNode_ManusLiveLinkPose::FAnimNode_ManusLiveLinkPose () 

function HasPreUpdate

inline virtual bool FAnimNode_ManusLiveLinkPose::HasPreUpdate () const

function PreUpdate

virtual void FAnimNode_ManusLiveLinkPose::PreUpdate (
    const UAnimInstance * InAnimInstance
) override

The documentation for this class was generated from the following file api/Unreal/Plugins/Manus/Source/Manus/Public/AnimNode_ManusLiveLinkPose.h