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Struct Manus::CoreSDK::SkeletonSetupArraySizes

ClassList > Manus > CoreSDK > SkeletonSetupArraySizes

Stores the amount of nodes and chains in the skeleton setup.

Public Attributes

Type Name
uint chainsCount
uint collidersCount
uint meshCount
uint nodesCount

Public Functions

Type Name
SkeletonSetupArraySizes (uint p_NodesCount, uint p_ChainsCount, uint p_CollidersCount, uint p_MeshCount)

Public Attributes Documentation

variable chainsCount

uint Manus.CoreSDK.SkeletonSetupArraySizes.chainsCount;

variable collidersCount

uint Manus.CoreSDK.SkeletonSetupArraySizes.collidersCount;

variable meshCount

uint Manus.CoreSDK.SkeletonSetupArraySizes.meshCount;

variable nodesCount

uint Manus.CoreSDK.SkeletonSetupArraySizes.nodesCount;

Public Functions Documentation

function SkeletonSetupArraySizes

inline Manus::CoreSDK::SkeletonSetupArraySizes::SkeletonSetupArraySizes (
    uint p_NodesCount,
    uint p_ChainsCount,
    uint p_CollidersCount,
    uint p_MeshCount
) 

The documentation for this class was generated from the following file api/unity-plugin/Scripts/Core/ManusSDKTypes.cs