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Namespace Manus::Utility

Namespace List > Manus > Utility

A thread-safe class which holds a queue with actions to execute on the next Update() method. It can be used to make calls to the main thread for things such as UI Manipulation in Unity. It was developed for use in combination with the Firebase Unity plugin, which uses separate threads for event handling. More...

Classes

Type Name
class ComponentUtil
class EnumFlagsAttribute
class Extensions
class GizmoShapes
class UnityMainThreadDispatcher

Detailed Description

Modified version of UnityMainThreadDispacther Author: Pim de Witte (pimdewitte.com) and contributors, https://github.com/PimDeWitte/UnityMainThreadDispatcher


The documentation for this class was generated from the following file api/unity-plugin/Scripts/Utility/ComponentUtil.cs