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Namespace Manus::Networking::Message

Namespace List > Manus > Networking > Message

Public Types

Type Name
enum ushort Type
Custom message types should start with ID's LARGER than CustomMessage. All ID's before the CustomMessage are reserved for future development!

Public Types Documentation

enum Type

enum Manus::Networking::Message::Type {
    IDInitialize,
    ObjectsInitialize,
    ObjectsUpdate,
    ObjectCreate,
    ObjectDestroy,
    ObjectChangeOwner,
    GrabbableObjectSync,
    ChatTextSend,
    ClientUsername,
    CustomMessage = 1000
};

The documentation for this class was generated from the following file api/unity-plugin/Scripts/Networking/Message/Types.cs