Namespace Manus::Networking::Message
Namespace List > Manus > Networking > Message
Public Types
| Type | Name | 
|---|---|
| enum ushort | Type Custom message types should start with ID's LARGER than CustomMessage. All ID's before the CustomMessage are reserved for future development! | 
Public Types Documentation
enum Type
enum Manus::Networking::Message::Type {
    IDInitialize,
    ObjectsInitialize,
    ObjectsUpdate,
    ObjectCreate,
    ObjectDestroy,
    ObjectChangeOwner,
    GrabbableObjectSync,
    ChatTextSend,
    ClientUsername,
    CustomMessage = 1000
};
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Networking/Message/Types.cs