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Namespace Manus

Namespace List > Manus

Namespaces

Type Name
namespace Editor
namespace Haptics
namespace Interaction
namespace InteractionScene
namespace Networking
namespace Skeletons
namespace Trackers
namespace Utility
A thread-safe class which holds a queue with actions to execute on the next Update() method. It can be used to make calls to the main thread for things such as UI Manipulation in Unity. It was developed for use in combination with the Firebase Unity plugin, which uses separate threads for event handling.

Classes

Type Name
class CommunicationHub
This class is responsible for the communication between Manus Core and the plugin. This component should not be added to the scene manually. Most of these functions are not to be accessed directly.
class CoreBrowser
Custom in scene browser for Manus Core instances.
class CoreSDK
class ManusManager
This is the central location for all communication between certain aspects of the Manus Plugin.
class ManusSettings
The global Settings used by the Manus Manager.

Public Types

Type Name
enum FingerType

Public Types Documentation

enum FingerType

enum Manus::FingerType {
    Invalid = 0,
    Thumb,
    Index,
    Middle,
    Ring,
    Pinky
};

The documentation for this class was generated from the following file api/unity-plugin/Scripts/Core/CommunicationHub.cs