Class Manus::Interaction::CollisionArea
ClassList > Manus > Interaction > CollisionArea
This class keeps track of collisions that are detected between it and other objects. These objects are allowed to be triggers IF they belong to a HandCollider.
Inherits the following classes: MonoBehaviour
Public Attributes
| Type | Name | 
|---|---|
| Action< CollisionArea > | onCollisionChanged The event to call when the collision amount changed. | 
Public Properties
| Type | Name | 
|---|---|
| property int | collidingObjects The amount of objects colliding with this collision area. | 
Public Functions
| Type | Name | 
|---|---|
| void | EndCollision () This is called when a collision ends. | 
| void | StartCollision () This is called when a collision starts. | 
Public Attributes Documentation
variable onCollisionChanged
Public Properties Documentation
property collidingObjects
Public Functions Documentation
function EndCollision
function StartCollision
The documentation for this class was generated from the following file api/unity-plugin/Scripts/Interaction/CollisionArea.cs