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Struct SkeletonTargetAnimationData

ClassList > SkeletonTargetAnimationData

Stores the information regarding the animation data used to animate the skeleton.

  • #include <ManusSDKTypes.h>

Public Attributes

Type Name
char id

Public Attributes Documentation

variable id

char SkeletonTargetAnimationData::id[MAX_NUM_CHARS_IN_TARGET_ID];

The documentation for this class was generated from the following file api/cppSDK/SDKClient/ManusSDKTypes.h